Bake Animation

Convert transform animation into vertex animation, storing position, rotation, and scale directly in the mesh

Free

No account required
Version1.0
Compatibility3ds Max 9 - 2027
LicenseFree

Description

Bake Animation is a tool for baking transform animation into vertex animation in 3D objects. It converts animated position, rotation, and scale into mesh deformation, producing a new object with a static pivot while the animation is stored directly in the vertices.

The tool samples animation keys (with optional key skipping) and supports baking multiple selected objects. Optionally, all baked objects can be attached into a single mesh.

Requirements

3ds Max 9 - 2027

How to use

  1. Unzip the archive BakeAnimation.zip.
  2. Drag BakeAnimation.mse into the viewport, or run it via Scripting > Run Script.

Changelog

v1.0
  • First version.