Description
Bake Animation is a tool for baking transform animation into vertex animation in 3D objects. It converts animated position, rotation, and scale into mesh deformation, producing a new object with a static pivot while the animation is stored directly in the vertices.
The tool samples animation keys (with optional key skipping) and supports baking multiple selected objects. Optionally, all baked objects can be attached into a single mesh.
Requirements
3ds Max 9 - 2027
How to use
- Unzip the archive
BakeAnimation.zip. - Drag
BakeAnimation.mseinto the viewport, or run it viaScripting > Run Script.
Changelog
v1.0
- First version.





