Description
Labyrinth Maker is a script for generating procedural mazes in 3ds Max. It allows users to create customizable labyrinths by adjusting parameters such as length, width, cell size, wall thickness, and height. Perfect for game developers and 3D designers who need quick maze generation for their projects.
Requirements
3ds Max 2010 - 2027
How to use
- Unzip the archive
LabyrinthMaker.zip. - Drag
LabyrinthMaker.mseinto the viewport, or run it viaScripting > Run Script.
Changelog
v2.0
- The tool has been completely redesigned.
- Now the tool creates a mesh instead of a spline.
- Added realtime update of object.
- Added work with multiple objects.
v1.01
- Can set the number of initial points.
v1.0
- First version.





