Description
Spline Curve Control is an experimental script that generates a grid of boxes or a subdivided plane whose heights are driven by two spline controllers.
Each spline defines a height profile along one axis of the grid. The script combines these two profiles using several modes (Add, Multiply, Blend, Max), allowing the creation of procedural height patterns and surface deformations.
This tool was originally created as a technical experiment exploring spline-driven procedural geometry in 3ds Max.
Requirements
3ds Max 9 - 2027
How to use
- Unzip the archive
SplineCurveControl.zip. - Drag
SplineCurveControl.mseinto the viewport, or run it viaScripting > Run Script.
Changelog
v1.2
- Added parameter "Use value (n<0)".
v1.0
- First version.


